Dreaming 5GW, Part V: A Boydian Approach to 5GW


Dizzying Kadath (from okoun.cz)

“If there’s anything you know
Please send me a letter
PS: Kiss my ass

Dick Is a Killer, Rx

5GW is substantively different from all previous forms of Modern War. Yet it is a natural evolution of warfare and the basic Art of War remains the same. And specifically, the lessons of Colonel Boyd’s Patterns of Conflict hold even in 5GW, where only one side knows it is fighting.

Slide 6

Idea of fast transients suggests that, in order to win, we should operate at a faster tempo or rhythm than our adversaries—or, better yet, get inside adversary’s observation-orientation-decision-action time cycle or loop.

Commentary: Or best yet, arrange the enemy’s OODA loop, so his thoughts never flow into the orient-decide-act power-line relative to you, your plan, or your organization.

Slide 11

Diminish adversary’s capacity for independent action, or deny him the opportunity to survive on his own terms, or make it impossible for him to survive at all.

Commentary: In limited 5GWs, removing the enemy’s “capacity for independent action” is the goal. Specifically, the fighter tries to entangle the enemy into a web of obligations that effectively reharmonize the enemy, without the enemy knowing that he has “conditionally surrendered.”

Slide 115

Fire and movement are used in combination, like cheng/ch’i or Nebenpunkte/Schwerpunkt, to tie-up, divert, or drain-away adversary attention and strength in order to expose as well as menace and exploit vulnerabilities or weaknesses elsewhere.

Commentary: In a successful 5GW, the enemy’s attention won’t so much needed to be “diverted” away from a focus but “misdirected” from ever attaining that focus.

Slide 76

Create tangles of threatening and/or non-threatening events/efforts as well as repeatedly generate mismatches between those events/efforts adversary observes or imagines (cheng/Nebenpunkte) and those he must react to (ch’i/Schwerpunkt)

Commentary: In a successful 5GW, the events the enemy “must” react to are an “unknown unknown.” The enemy doesn’t know what they are, and doesn’t even know that he needs to know what they are.


Dreaming 5GW, a tdaxp series
1. The Dream-Quest of Unknown 5GW
2. The Uncaring War
3. Lessons from Software Development
4. 5th Generation Networks
5. A Boydian Approach to 5GW
6. A Dream of 5GW

7 thoughts on “Dreaming 5GW, Part V: A Boydian Approach to 5GW”

  1. Dan,

    Your comment on Boyd's slide number 6 is what made me postulate that the Soviets won a 5GW campaign wrt to Western Academia.

    Mike

  2. How can it be a fallacy when it was a joke intended to show that professors often fail to rub off on college students in predictable ways.

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