OODA Alpha, Part XIII: Conclusion

The Observe-Orient-Decide-Act, or OODA, loop is a model of human cognition. The OODA model is a dual processing theory that has two main circuits: Observe-Orient-Decide which is analogous to Level 1 processing, and Observe-Orient-Decide-Act which is a form of Level 2 processing. Within an educational context, one central insight of the OODA model is that an educator does not have to focus on decision, or conscious processing, to change actions. Two broad methods, reorientation and disorientation, are presented that operate by modifying or disrupting mental cognitive structures.

Three broad educational contexts are described. Instruction, or educating to some specific end, academics, or learner interaction supervised by an educator, and creativity, or the process of an educator preparing a learner to create new and useful products. For instruction and creativity, educators must focus on building the correct orientations within learners so they can learn. For academics, educators should use disorientation where appropriate in order to interrupt the natural behavior of learners to manipulate peer interaction. For creativity, educators should reorient learners so they possess the proper intrinsic motivation to be both well adjusted and successful.


OODA Alpha, a tdaxp series
1. Abstract
2. Dual Processing Systems
3. The OODA Loop
4. Decision
5. Orientation
6. A Theory of Mind
7. Reorientation
8. Disorientation
9. Education
10. Instruction
11. Student Interaction
12. Creativity
13. Conclusion
14. Bibliography

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