Gamergate is a Publishing Scandal: The High Cost of Low Wages

Gamergate is a scandal, not a movement. The gamergate scandal is a sign of a publishing industry in crisis. The scattered demands of those who talk about gamergate are irrelevent, because it’s not a political or even social campaign. The gamergate scandal goes away either when game journalism once again becomes a skilled profession, or when the digg-like exodus from dying old game outlets concludes.

Gamergate is a scandal which outrages a community because it combines collusion between journalists (like the secret GameJounroPros” mailing list) with collusion between journalists and the industry they cover (including sex-for-favors, and even commissioning works to review).

But I’m more cynical than I was when I started this blog. If gamergate was just a scandal of corrupt journalists fucking their subjects and working together to cover that up, I probably would be bored.

But it’s not just corruption, which is normal, but actual incompetence, which is rare. When caught, a normally intelligent corrupt figure will apologize, pretend to make amends, and wait for things to die down before being corrupt again.

An incompetent tells their audience they are “over.”

gamasutra_gamers_are_over

When you see multiple employees causing havoc, poor pay is to blame. Smart editors would apologize, change policies, and at least wait for the buzz to die down before going on with life. Incompetent editors brag about coordinating a public relation campaign on the behalf of the industry they cover, against the interest of their readers, in an official column, or even write that he suggested that gaming journalists organize a “public letter of support” for a favored game developer.

The gamergate scandal is what happens when publishers cannot pay high enough wages to attract competent editors. Gamergate happens when a new self-publishing media with consumer economies of scale cannibalizes revenue from old publishing media. This kind of scandal happens when editors lose access and need to find something else to talk about, without any training in deciding what to talk about.

Gamergate ends when the habit of gamers to care about what “game journalists” say ends. This could end by kotatku, gamastura, and other websites changing their mind and deciding they don’t want gamers to be “over.” But more likely: the gamergate scandal ends when gamers realize that their voice is as important as a theatre-major in Brooklyn, or a hipster in San Francisco. The gamergate scandal ends when black gamers, white gamers, asian gamers, gay gamers, straight gamers realize the one thing they share — love of being gamers — is the one thing that game journalists despise.

Gamergate ends when Twitch replaces Kotatku, Youtube replaces Gamasutra, and twitter replaces Polygon. Gamergate ends when the cost of self-publishing is so low that gamers on youtube get equal access to upcoming games as game “journalists.”

The gamergate scandal shows how when a publishing industry keeps lowering wages beyond what is required to attract competent editors, the outcome is the mamarginalizationf a publishing industry and a mass defection to new media.

Hachette, Penguin, Simon & Schuster — are you listening? This is the biggest news in publishing. I hope you’re ready..

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